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Ayrıntılar Game Programming Tutorials Hello everyBODY
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İsimGame Programming Tutorials Hello everyBODY
AçıklamaGame Programming Tutorials Hello everybody, here is my old game programming Tutorials if you missed them last time. They discuss coming up with ideas, through to, simple implementation techniques. I hope they are still some use. Which arm is longer? Ideas Ideas are the starting point of any program – game or not. Some ideas are more original than others - Doom clone anyone? Originality is great, but you need a good game. Despite the latest in modern gaming I had to offer, my flatmates most popular game was DX-Ball, an arkanoid clone (try www.windows95.com). (They were playing DX-Ball because they were bored with freecell!) I may seem to be arguing with myself in the two previous paragraphs, but this is merely friendly discussion. I propose that originality of the individual idea is not required as long as you think you can implement that idea better than those before you have. So what I am saying is; Intermediate, beginner level programmers should come up with an original idea to be successful – people don’t want clones that aren’t as good as the real thing. Expert programmers can afford to release Slamm III and Slapshot 98, just a bit more advanced than last years version for a proven market. What are ideas anyhow? Well don’t worry this is not a metaphysical discussion – here is David’s definition of ideas; "what you think you’re going to do - before you do it." Ideas form the blueprint for your game. These ideas may include plot or character sketches, action moves, diagrams of puzzles, interface concepts, dialog, even a specific programming technique to exploit. How do I get them? If you are anything like me, you will probably have way to many ideas, both for projects to do, and for aspects of those projects. But lets face it you are better off finishing 1 game than starting 30. (I really should learn from that) Here’s a simple three step process to better abs… ideas, (too many American infomercials) you can repeat as many tim...
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Ekleme tarihi: 21.02.2009 16:13
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En son güncelleme 14.10.2008 16:14
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